(In my actual app, I do use async/await for loading, so the slowness on loading in this example I don't need to fix. You can simply paste it into the SwiftUI document based app template if you'd like to run it and experiment. If you share a more detailed code example, the community might be able to point to an appropriate Swift concurrency pattern.Īs you requested, here's a more complete example which shows the issue which motivated my questions. Also, if data is not marked async, you can’t just block that thread to perform a long-running task that would be very inefficient. John Baccigaluppi, Tape Op It's the sound quality of the modules that really matters, and Audulus sounds fantastic. For example, you can call await Task.sleep instead of c’s sleep, but you need to make that call in an async context (e.g. the Audulus GUI feels wide-open and built for the future. With Audulus, you can build synthesizers from first principles, design new sounds, or process audio with real-time, low-latency processing suitable for live performance. Unfortunately, other concurrency patterns (like sleep or RunLoop) do not always directly translate to swift concurrency patterns. Audulus is a modular synthesizer visual programming environment built for iPad and Mac. Now, coming back to your example, I think you might need to share some more code for folks to understand exactly what you’re trying to do. So, since the UI performs computations and updates on the main thread, telling the OS to put the main thread to sleep is expected to freeze the UI. You could do this with another hardware sequencer, but it would require at least 3 separate lanes to sequence everything. To be clear, sleep does not mean that the current function/task suspends (which is what happens with async/await) instead, the entire thread goes to sleep. logicgate Super Deluxe Wiggler Posts: 1467 Joined: Wed May 30. When you call sleep on the main thread, that thread cannot perform any work for the time you specify. This is wonderful news I have Audulus on my iPad Air and just purchased the Windows version.-Top. It tells the OS to not run your program (in that thread) for X amount of time. It has five oscillators and ten sample & holds. We want Audulus 4 to be the best it can be, and it has become apparent that we can’t achieve that while spreading our development time between four platforms. The new Audulus module library is also designed to be much easier to understand inputs. My Audulus Quantussy module resembles the one in the Cocoquantus. The update includes hundreds of new modules, including some never-before-seen sequencers and effects. sleep is from the c standard library and it is a synchronous, blocking operation. The developers of Audulus a multi-platform software modular synthesizer shared this sneak preview of an update that’s coming out later this month.
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